![]() ![]() Brotherhood locations in cities will usually have a trainer that offers to teach the various combat skills for a small fee, and Brotherhood shops will have the largest selections of weapons and armor. In the main cities of the game their location can be identified by their signature red banners. The Brotherhood is a mercenary society, similar to Oblivion's Fighters' Guild.These are the Brotherhood, the Society, the Merchants Guild, the Giriza, the Necromancers, the House Skelden, and the Karga Clan. There are seven factions within the game for which the player can complete quests to gain reputation. Some potions can have permanent effects such as a boost to strength, health, dexterity, magic and etc. Ingredients can be found as plants in the wild, the body parts of animals and monsters that have been slain, and minerals and gems taken as loot or collected off the ground. Spending Skill Points on the Alchemy Skill or using more ingredients will result in more powerful potions. Two Worlds has an alchemy system that allows the player to combine ingredients to make potions, weapon enhancements, traps, and bombs. However, the path chosen will have consequences on the outcome of the game. The player may choose to act as a righteous hero and be honored amongst the population, or devilishly evil and feared, through reputation gained by completing certain quests. Unlike other CRPGs with wilderness areas, enemies will not respawn, although most areas are densely populated.īeyond the main quest there is no set storyline to follow, the player is free to choose to complete the quests of his/her liking, and explore at will. There are various creatures in Two Worlds. Horses are available for the player to ride as well as other animals/creatures, though a number of commentators have lamented the clumsy controls when mounted.ĭeath in the game leads to resurrection at a nearby shrine these shrines are distributed across the game world, and also replenish health when the player comes in sufficient proximity. Teleports allow rapid travel between explored regions. While traveling through the game the player will encounter new teleports, caves, villages, and other locations, and these travels are recorded by the in-game mini-map. The world in which the game takes place is called Antaloor. As the character gains experience and levels, it is possible to invest gained Attribute Points into any attribute, leading to a variety of game play styles and approaches. The game does not utilize fixed character classes like other role playing games. There is however, a core quest, centering around rescuing the protagonist's sister, who is being held for ransom by mysterious forces who are scheming to open the tomb of Aziraal, the god of war. The player is free to explore the game world, accepting side quests at will. Much like in Oblivion and Gothic 3, the gameplay is non-linear. As such it has drawn comparison with The Elder Scrolls IV: Oblivion. The game takes place in a real-time three-dimensional fantasy landscape. ![]()
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